Human Perception, Virtual Reality and the Built Environment

Angie Johnson, Emine M. Thompson, Kenny R. Coventry

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Recent research indicates that Virtual Reality (VR) as a communication tool to convey design intent and construction methodologies in the built environment sector has been utilized to varied degrees. Currently, the effectiveness of VR has been demonstrated from conception to the final stages of projects in many fields, yet its potential within the Built Environment has still to realised, despite a variety of successful demonstrations. There is concern that the current utilisation of VR compromises its full potential, unsurprisingly, as environmental representations focus predominantly on the visual modality, regardless of the multi sensory nature of the spatial experience. In addition, there is a distinct paucity of research exploring the complex interaction of environmental design and the user, such as the role of attention or conceptual interpretation. This paper aims to identify the issues concerning the utilization of VR models to aid communication for the Built Environment with specific reference to human perception issues.
Original languageEnglish
Title of host publication2010 14th International Conference Information Visualisation
PublisherIEEE Press
Pages604-609
ISBN (Print)978-1-4244-7846-0
DOIs
Publication statusPublished - 2010
Event2010 14th International Conference Information Visualisation (IV) - London, TBD, United Kingdom, United Kingdom
Duration: 26 Jul 201029 Jul 2010

Conference

Conference2010 14th International Conference Information Visualisation (IV)
CountryUnited Kingdom
CityLondon, TBD, United Kingdom
Period26/07/1029/07/10

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