In this paper the potential of combining low cost systems with technologies for modelling and rendering populated urban scenes and multilingual interactive avatars is presented. As an example, a medieval European city was recreated, such that within this virtual environment, visitors can see for themselves how buildings look and hear from a multilingual interactive guide the history of the place. The selected route along with the visitor profile, such as their language and age, influence the way in which the information related to the city is presented. This provides more natural and engaging interactions within the virtual environments, which may be further improved by using affective and stylized speech output Thus, it enhances the learning and entertainment experience of the users.
|Number of pages||5|
|Publication status||Published - Jun 2005|
|Event||15th International Conference on Computer Graphics and Applications - Novosibirsk Akademgorodok, Russian Federation|
Duration: 20 Jun 2005 → 24 Jun 2005
|Conference||15th International Conference on Computer Graphics and Applications|
|Abbreviated title||GraphiCon 2005|
|Period||20/06/05 → 24/06/05|