Abstract
Gestures are both natural and intuitive for Human-Computer-Interaction (HCI) and the one-shot learning scenario is one of the real world situations in terms of gesture recognition problems. In this demo, we present a hand gesture recognition system using the Kinect sensor, which addresses the problem of one-shot learning gesture recognition with a user-defined training and testing system. Such a system can behave like a remote control where the user can allocate a specific function using a prefered gesture by performing it only once. To adopt the gesture recognition framework, the system first automatically segments an action sequence into atomic tokens, and then adopts the Extended-Motion-History-Image (Extended-MHI) for motion feature representation. We evaluate the performance of our system quantitatively in Chalearn Gesture Challenge, and apply it to a virtual one shot learning gesture recognition system.
Original language | English |
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Title of host publication | Proceedings of the 20th ACM international conference on Multimedia |
Publisher | Association for Computing Machinery (ACM) |
Pages | 1303-1304 |
Number of pages | 2 |
ISBN (Print) | 978-1-4503-1089-5 |
DOIs | |
Publication status | Published - Oct 2012 |
Event | 20th ACM international conference on Multimedia - Nara, Japan Duration: 29 Oct 2012 → 2 Nov 2012 |
Conference
Conference | 20th ACM international conference on Multimedia |
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Country/Territory | Japan |
City | Nara |
Period | 29/10/12 → 2/11/12 |