Abstract
A novel method to approximate objects with spheres is proposed.
The algorithm finds the object’s shape defined by
the base curve of the input object. The surrounding region
is utilised to construct a circumference which runs along
the surface. The circumference is constructed by obtaining
a diameter of two opposite points on the surface, then collisions
with the polygonal mesh are calculated to obtain the
circumference rotation angle
Original language | English |
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Pages | 70-76 |
Number of pages | 7 |
Publication status | Published - 13 Feb 2013 |
Event | IASTED Internation Conference on Computer Graphics and Imaging - Innsbruck, Austria Duration: 12 Feb 2013 → 14 Feb 2013 |
Conference
Conference | IASTED Internation Conference on Computer Graphics and Imaging |
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Country/Territory | Austria |
City | Innsbruck |
Period | 12/02/13 → 14/02/13 |