Abstract
This paper presents a method for rendering radially distorted virtual scenes in real-time using the programmable fragment shader commonly found in many main stream graphics hardware. We show that by using the pixel buffer and the fragment shader, it is possible to augment the endoscopic display with distorted virtual images.
Original language | English |
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Pages | 87-89 |
Number of pages | 3 |
Publication status | Published - 2005 |
Event | Medicine Meets Virtual Reality Conference: Magical Next Becomes the Medical Now - Long Beach, United States Duration: 26 Jan 2005 → 29 Jan 2005 |
Conference
Conference | Medicine Meets Virtual Reality Conference |
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Abbreviated title | MMVR13 |
Country/Territory | United States |
City | Long Beach |
Period | 26/01/05 → 29/01/05 |