Abstract
By generalising problem solving techniques such as divide-and-conquer, dynamic programming, tree and graph searching, integer programming and branch-and-bound, a general problem solving algorithm is deduced. Various examples of the use of this algorithm are given and its implementation on both sequential and parallel machines, such as the cosmic cube, is discussed.
Original language | English |
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Pages (from-to) | 41-66 |
Number of pages | 26 |
Journal | New Generation Computing |
Volume | 6 |
Issue number | 1 |
DOIs | |
Publication status | Published - Jun 1988 |