The Implementation of a 2D Convex Hull Algorithm using Perturbation

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Abstract

This paper discusses the problem of geometric degeneracies and outlines possible solutions when converting geometric algorithms into practice. It concentrates on the application of one of the suggested solutions, a perturbation technique, to a 2D convex hull program. An outline of the relevant theory and its conversion into practice is given. Experimental results are presented and discussed.
Original languageEnglish
Pages (from-to)309-316
Number of pages8
JournalComputer Graphics Forum
Volume9
Issue number4
DOIs
Publication statusPublished - 1990

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