TY - JOUR
T1 - “You just pulled the shit-end of a wishbone”: Examining the roles of Vicky Arnold and Heather Stevens, the women behind the early Tomb Raider franchise
AU - Chapman, Llewella
PY - 2024
Y1 - 2024
N2 - Previous feminist analysis afforded to the Tomb Raider franchise, in particular on the early games, has generally focused on the criticism levelled at the promotion and image of Tomb Raider’s leading character Lara Croft, who is commonly assumed to be “designed and written by and planned and conceived by a guy written for guys.” However, such assumption has led to the erasure of two women who held content-creative roles in the development of the early games in the franchise, Tomb Raider (1996) and Tomb Raider II (1997), namely Vicky Arnold, scriptwriter, and Heather Stevens (née Gibson), level designer. To date, neither Arnold nor Stevens have been afforded attention from scholars on the significant contribution they made. Therefore, this article seeks to address the omission of Arnold and Stevens through analysing the key individual agencies that both women had when developing the early Tomb Raider franchise.
AB - Previous feminist analysis afforded to the Tomb Raider franchise, in particular on the early games, has generally focused on the criticism levelled at the promotion and image of Tomb Raider’s leading character Lara Croft, who is commonly assumed to be “designed and written by and planned and conceived by a guy written for guys.” However, such assumption has led to the erasure of two women who held content-creative roles in the development of the early games in the franchise, Tomb Raider (1996) and Tomb Raider II (1997), namely Vicky Arnold, scriptwriter, and Heather Stevens (née Gibson), level designer. To date, neither Arnold nor Stevens have been afforded attention from scholars on the significant contribution they made. Therefore, this article seeks to address the omission of Arnold and Stevens through analysing the key individual agencies that both women had when developing the early Tomb Raider franchise.
KW - Lara Croft
KW - level design
KW - scriptwriting
KW - Tomb Raider
KW - women and game production
UR - http://www.scopus.com/inward/record.url?scp=85161598169&partnerID=8YFLogxK
U2 - 10.1080/14680777.2023.2217346
DO - 10.1080/14680777.2023.2217346
M3 - Article
AN - SCOPUS:85161598169
VL - 24
SP - 609
EP - 627
JO - Feminist Media Studies
JF - Feminist Media Studies
SN - 1468-0777
IS - 3
ER -